Leo Falcón
VFX Artist & Editor Blender · After Effects

I make raw footage look impossible.

Compositing, editing and colour that hold a frame together — the kind of work people finish watching. No templates, no filler, no safe cuts.

02 The stack

Four disciplines, one pair of hands.

Nothing gets handed off between stages — which is why the look you approve is the look that ships.

01 / VFX & Compositing

Elements that sit inside the shot

3D built and lit to match the plate, then composited so the seam disappears. Clean-up, removals and inserts that nobody is meant to notice.

  • Blender for modelling, lighting and render passes
  • Multi-pass compositing in After Effects
  • Tracking, roto and clean plates
COMP · 4 LAYERS
Click a layer

02 / Editing & Pacing

Structure first, then rhythm

The cut is built around where attention goes. Every clip earns its length, and the beats land where the story needs them — not where the music happens to change.

  • Assembly, refinement and pacing passes
  • Sound design and mix balance
  • Retention-shaped openings
TIMELINE · 24 FPS 00:00:00:00

03 / Colour

One look, held across the cut

Balance first, then the grade. Shots matched so nothing jumps between angles, and a look that survives compression on every platform it lands on.

  • Primary balance and shot matching
  • Creative grade and film emulation
  • Delivery-safe levels
SCOPE · RGB PARADE
LUT · CONTRAST 1.08

04 / Motion Graphics

Polish, not noise

Titles, overlays and kinetic type that carry information instead of decorating it. Built to read in the first half-second, at any size.

  • Titles, lower thirds and end cards
  • Kinetic type and captions
  • Data and product overlays
COMP · 1080 × 1920
IMPOSSIBLE
03 Process

How a job actually runs.

Clear stages, no black box, nothing lost in DMs.

04 About

Who you're actually working with.

I turn raw footage into something that looks deliberate — cinematic, controlled, and impossible to scroll past.

Most of my work lives between Blender and After Effects: 3D elements built and lit to match the plate, composited so the seam disappears, then cut and graded as one piece rather than three separate jobs.

That end-to-end setup is the point. Nothing drifts between stages, and there's one person accountable for how the final thing feels.

Name
Leo Falcón
Role
VFX artist & editor
Software
Blender · After Effects
Focus
Compositing · editing · colour · motion graphics
Works with
Creators · brands · agencies
Delivery
Short-form vertical · long-form · brand spots

Got footage that deserves better?

Send the brief and the raw files. You'll get a straight answer on what the edit needs.